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EVERYWHERE will be metaverse platform of gaming like OASIS of Ready Player One
EVERYWHERE a video game that simulates and fuses the real world with the virtual. Live your own stories as you live in ours.
EVERYWHERE will be a multiplayer open world, set in the near future, where players will be able to buy their own vehicles and objects, create minigames and interact,” Nestor says. “It is inevitable to think of Ready Player One, where there were different worlds with different games, and you could dress as you wanted and have the car or motorcycle you wanted. Virtual reality will also play an important role in the game, but I don't think it is necessary to enjoy it.” These ideas summon inevitable Roblox comparisons, another game with its own metaverse nurtured by player-built games and spaces. The spokesperson of "Build A Rocket Boy" didn't go into more detail about which elements were close, but our report included a number of details drawn from patents and hidden areas of the EVERYWHERE website. The EVERYWHERE fan community has been drawing lines between those ideas, putting together an image of a somewhat realistic online world, within which a second virtual world exists, where players can potentially create their own minigames. “I think the first world will be something similar to GTA Online and the second world will look like Ready Player One," said EVERYWHERE Discord admin Nestor, "where you can create worlds and games for the enjoyment of other players, and access them through doors or portals." Other elements included potential payment systems, perhaps even for real-world objects, in-game spectation services, a battle royale potentially tied to music tracks, and even a companion app that ties together all of the above - which can seemingly already be accessed in part. Build a Rocket Boy hasn't given any indication of when it might officially reveal more about the project. Previously, we've learned that the game will be "an immersive and large MMO experience", which recently switched from the Amazon Lumberyard engine to Unreal. "In the near future, technology has brought humanity to the precipice of a world shifting change. There are those who want to use this technology to advantage only themselves, and those who want to use it to help all humankind. Will we look to the stars? Or stare only at our feet? Will we be inspired? Or live in fear? There’s a war between good and evil in the hearts of men and women. Everything is changing. And there’s no going back. It’s a game. It’s a community. It’s a new world. The storm is on the horizon. And it is only the beginning of EVERYWHERE."
Former Rockstar North head Leslie Benzies, founded a studio that goes by the name of Build A Rocket Boy. Said studio's debut project is a game called Everywhere, and, by all accounts and purposes, Everywhere will be a real life Oasis from Ready Player One, except well, that it's digital. Aside from that, we know that Everywhere will feature an open-world, multiple narratives and seamless multiplayer, meaning you're always connected to a general hub. Think 'metaverse' and the aforementioned Ready Player One, and you get the idea. Lastly, the game's name itself is also one of the bigger hints as to what the game is aspiring to be.
fonte:1 https://www.reddit.com/r/BuildaRocketBoy/c...form_of_gaming/ fonte:2 https://www.reddit.com/r/BuildaRocketBoy/c...of_the_patents/ fonte:3 https://www.reddit.com/r/BuildaRocketBoy/c...aining_the_4es/ fonte:4 https://www.reddit.com/r/BuildaRocketBoy/c...rywhere_so_far/
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